New nanoStream 4.0 SDK and apps with technology enhancements and new product features:
- New! nanoStream RTMP Player SDK and App for iOS and Android
- New nanoStream Live Encoder 4.0 for iOS and Android:
- Improved Hardware Encoding with Lower Latency Broadcast
- Improved Adaptive Bitrate Control and Network Connectivity
- Improved Support for Live Streaming from Drones
(iOS and Parrot Bebop Drones and Skycontroller) Read more… - Improved Local Recording in HD while streaming
- Broader support for CDN Ingest and Distribution (Akamai, Youtube Live, Azure)
- Support for many more devices (iOS and Android)
- Dynamic Bitmap Overlay for Scoreboarding (Windows, iOS)
- File upload feature from your mobile device (iOS)
- Sharing over Twitter and Facebook from your mobile device
- and many more improvements and updates!
- nanoStream 4.0 Browser Based Live Encoding for Windows, MacOS and Android:
- New nanoStream Browser Plugin (available for Windows and MacOS browsers)
- New Chrome Browser Extension (available for Windows at the moment)
- WebRTC to RTMP Live Transcoding for Browser based Video Casting
(Win, Mac, Android) - Read more about our new browser encoder in our blog…”
- nanoStream 4.0 Desktop SDKs for Windows, MacOS:
- Improved Adaptive Bitrate Encoding (available for Windows with Intel Quicksync)
- Dynamic Bitmap Overlay for Scoreboarding (Windows)
- New nanoStream SDK for MacOS
- Many Improvements for Live Streaming for RTMP, HLS, UDP encoding and ingest
- H264/H265 and RTMP Live Encoder Updates
- Improved Broadcast Modules for H264/H265, Recording/Wrapping of MXF, and more
- Improved Live RTMP Meta Data for ad insertion and other triggers